Dice Games - Drinking Games

Check out our dice drinking games.

#1

6 & 6

Everything you need for the game: 1 x dice

One throws two dice one after the other.

– 6 & 1 is next.
– 6 & 2 you drink two sips of beer.
– Six and three, you drink four sips of beer.
– Six and four you take a shot.
– 6 & 5 everyone in the round has to drink a glass of beer.
– 6 & 6 everybody has to take a shot.
– Two equal numbers, that is, in a double, you get to choose,
who needs to finish a glass of beer.
– For all other combinations everyone has to drink a sip of beer.

* Dose and drink must be specified in advance and individually.

#2

Drinking threesomes

Everything you need for the game: 1 x dice

The dice are rolled.

– The first person to roll a 3 gets to choose a drink.
– “The second person to roll a 3 gets to determine the dose.
– The third person to roll a 3 must drink the drink!

* Dose and drink must be specified in advance and individually.

#3

Fool

Everything you need for the game: 1 x dice

The first player rolls a number, for example a 4.
Now he must throw the dice until he rolls a 4 again.

The player must drink the number of dice he has thrown to roll the number again!

* Dose and drink must be specified in advance and individually.

#4

Mother Hulda

Everything you need for the game: 1 x dice

The dice are thrown in a row.

– On a 7, the person sitting next to you on the left drinks.
– If the roll is nine, the person on the right drinks.
– With a double, the player is ” Mrs. Holle,”
with ” Mrs. Holle.”

If someone forgets to call the person with the doublet ” Mrs. Holle,” he must take a drink!

The word “drink” is forbidden! Anyone who does not respect it must take a drink!

Special rule:
No direct acceptance of dice, cigarettes or the like. The object must be placed on the table beforehand; if one accepts it, one must take a drink.

* Dose, drink and length of game are to be specified in advance and individually.

#5

Max

Everything you need for the game: 1 x dice, 1 x cup

Each player rolls the dice face-down in a clockwise direction.

The higher number counts as a digit of 10, the lower number as a digit of 1.
Two identical numbers are a double, which can only be beaten by Mäxchen, a 1 and a 2.
A player must always roll a number higher than the number in front of him.


However, the dice remain covered so that only the person throwing the dice can see what he has thrown. He then tells his value to the person next to him.
If the other person does not believe the value, he can check by revealing it.

If his predecessor lied, he must take a drink, if not, the controller takes a drink.

If a Mäxchen is uncovered, one must drink three times.
If you believe the Mäxchen, one must drink once!

A new round always starts with the loser.

* Dose and drink must be specified in advance and individually.

#6

Race against time

Everything you need for the game: 1 x table, 1 x dice, 1 x cup

All players sit around a table.
The dice cups, each with one dice in it, are placed at two different ends of a table.

A player rolls the dice until he gets a 6, only then may the dice cup be passed on.

If one cup catches up with the other, the person on whom it happened must take a drink!

* Dose and drink must be specified in advance and individually.

#7

7 booze

Everything you need for the game: 1 x dice

The dice are thrown in a row.

– One has to drink if they roll a 7.
– Whenever the sum is divisible by seven, one must take a drink.
– If the sum is 7, one must take a drink.
– If the sum is 7, one drinks.

The game ends at 100.

* Dose and drink must be specified in advance and individually.